Universal Combat Advanced

On January 13, 2015, in In the News, Press, by admin

And so once more into the breach.

Due to the resurgence of space combat games, we’ve decided to do a remake of our long running popular Universal Combat game which was spawned from the original Battlecruiser series.

Yes, the ultimate all-encompassing capital ship combat simulation which gives you micro-management control of massive ships, their crew, support craft etc, in space and on vast planets, is getting a remake.

It is going to be a true remake which retains all the features of the predecessor (the Collectors Edition v2.0) in a major graphics engine overhaul.

Universal Combat Advanced will be a PC only Steam exclusive and will be released later this year.

More news and a dedicated website coming soon. In the meantime, keep up with the news on the game’s Twitter and Facebook pages.

 

Line Of Defense Tactics 1.03

On December 11, 2014, in In the News, Patches, by admin

The latest Line Of Defense Tactics patch has been released. Changelog.

In addition to some tweaks and fixes for existing platforms (PC, iOS, Android, OSX), we have also now released two additional platforms, WIN 8.1 and Windows Phone 8. Both of the new versions support touch on WIN8.1 (e.g. Surface Pro tablets) and WP8 devices.

 

Line Of Defense Tactics For Xbox One

On November 25, 2014, in In the News, by admin

We have received final approval from Microsoft for a version of Line Of Defense Tactics for the Xbox One console via the ID@Xbox program.

Work is expected to commence on this version in January and we expect to release the title in the first part of 2015.

Pricing details and more information coming soon!

 

Line Of Defense Early Access Release

On September 16, 2014, in In the News, Press, by admin

The game has now been released on Steam Early Access. More info on the official website.

 

Derek Smart Celebrates 25 Years!

On August 21, 2014, in In the News, Press, by admin

This month, founder Derek Smart is celebrating twenty-five years in the videogame industry. Read more about it on his personal blog.

 

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